Art Of Atari

# Read * Art Of Atari by Tim Lapetino ↠ eBook or Kindle ePUB. Art Of Atari Since its formation in 1972, the company pioneered hundreds of iconic titles including Asteroids, Centipede and Missile Command. Having worked in the entertainment field as a consultant in Pop Culture, I have seen with my own eyes the destruction of original assets in favor of digital conversions to save corporations time and money on long-term storage. Thanks to ART OF ATARI, not any more! -- from the Afterword by Robert V. Therefore, I naturally assumed the original Atari artwork fell prey t

Art Of Atari

Author :
Rating : 4.67 (576 Votes)
Asin : B01I1YU47U
Format Type :
Number of Pages : 455 Pages
Publish Date : 2016-11-29
Language : English

DESCRIPTION:

Since its formation in 1972, the company pioneered hundreds of iconic titles including Asteroids, Centipede and Missile Command. "Having worked in the entertainment field as a consultant in Pop Culture, I have seen with my own eyes the destruction of original assets in favor of digital conversions to save corporations time and money on long-term storage. Thanks to ART OF ATARI, not any more!" -- from the Afterword by Robert V. Therefore, I naturally assumed the original Atari artwork fell prey to similar disposal or theft or had simply been forgotten about all together. In addition to hundreds of games created for arcades, home video systems, and computers, original artwork was specially commissioned to enhance the Atari experience, further enticing children and adults to embrace and enjoy the new era of electronic enterta

He is the founder and Executive Director of the Museum of Video Game Art (MOVA), and is dedicated to chronicling the intersection of design and pop culture. He resides in Chicago with his wife and two kids.. He co-authored the design inspiration book Damn Good: Top Designers Discuss Their All-Time Favorite Projects, and has written for HOW, Geek Monthly, RETRO, and other publications. An award-winning Creative Director and graphic designer, his design and branding work has been published in more than a dozen books and magazines. About the AuthorTim Lapetino has been a fan of Atari art since childhood

He co-authored the design inspiration book Damn Good: Top Designers Discuss Their All-Time Favorite Projects, and has written for HOW, Geek Monthly, RETRO, and other publications. An award-winning Creative Director and graphic designer, his design and branding work has been published in more than a dozen books and magazines. He resides in Chicago with his

Probably the best coffee table book I have ever seen. This book deserves 10 stars!!! Just got it today after I pre-ordered it and I really wasn't expecting too muchboy was I wrong. It's not just Atari cover art but some pretty detailed information from the artist on some of the covers. Images of unused covers along with pencil and color studies done by the artists on some of the covers. FantasticI mean fantastic scans of . Nostalgia never looked so good! I received my Atari 2600 for Christmas of 1978 and spent the next Nostalgia never looked so good! Holt Slack I received my Atari 2600 for Christmas of 1978 and spent the next 4 years entrenched in everything Atari - from the games, to the manuals that were included, to the boxes themselves. Spending all of my spare change in the arcade during the days, I'd come home and play my Atari for hours before bedtime: Dodge 'Em, Night Driver, and Combat were my first. Then came the on. years entrenched in everything Atari - from the games, to the manuals that were included, to the boxes themselves. Spending all of my spare change in the arcade during the days, I'd come home and play my Atari for hours before bedtime: Dodge 'Em, Night Driver, and Combat were my first. Then came the on. An excellent book stuffed with many photos, pictures, and descriptions. ASP Excellent book. This book is stuffed with many photos, pictures, and descriptions. There is a History section with photos of the people that worked at Atari. There is a section containing many games, the artwork used for the covers and also a screenshot of the gameplay. The screenshot is small and it would have been nicer to have the screenshot be double the size. Ther

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